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Tuesday, July 6, 2010

Quraan

A Book that called Words of Allah(Creator of All things).
Proves: not any Person can change this even one Dot.
Only one book same words from more then 1400 years.
What Science is telling us now Allah told in this Book before.
but Bible n other book r not alone at all they have many false editions by men's written


Thursday, February 11, 2010

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The Truth
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PP(Peoples Party)
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A SMALL TRUTH TO MAKE LIFE 100%
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Monday, February 1, 2010




Pakistani Band & Singers Old BollyWood Songs
Written Data About Songs

A song is a metrical composition intended or adapted for singing, especially one in rhymed stanzas; a lyric; a ballad. (exceptions would be a cappella songs). The lyrics of songs are typically of a poetic, rhyming nature, although they may be religious verses or free prose.

Songs are typically for a solo singer, though they may also be in the form of a duet, trio, or composition involving more voices. See part song. (Works with more than one voice to a part, however, are considered choral.) Songs can be broadly divided into many different forms, depending on the criteria used. One division is between "art songs", "pop songs", and "folk songs". Other common methods of classification are by purpose (sacred vs secular), by style (dance, ballad, Lied, etc), or by time of origin (Renaissance, Contemporary, etc).

A song is a piece of music for accompanied or unaccompanied voice or voices or, "the act or art of singing," but the term is generally not used for large vocal forms including opera and oratorio[1]. However, the term is "often found in various figurative and transferred sense (e.g. for the lyrical second subject of a sonata...)."[1] The word "song" has the same etymological root as the verb "to sing" and the OED defines the word to mean "that which is sung"[2].Contents [hide]
1 Cultural types
1.1 Art songs
1.2 Folk songs
1.3 Popular songs
2 See also
3 References

[edit]
Cultural types
[edit]
Art songs

Art Songs are songs created for performance in their own right, usually with piano accompaniment, although they can also have other types of accompaniment such as an orchestra or string quartet, and are always notated. Generally they have an identified author(s) and composer and require voice training for acceptable performances. German-speaking communities use the term art song ("Kunstlied") to distinguish "serious" compositions from folk song ("Volkslied"). The lyrics are often written by a poet or lyricist and the music separately by a composer. Art songs may be more formally complicated than popular or folk songs, though many early Lieder by the likes of Franz Schubert are in simple form strophic form. They are often important to national identity.

Art songs feature in many European cultures, including but not limited to: Russian (romansy), German (Lieder), Italian (canzoni), French (mélodies), Scandinavian (sånger), Spanish (canciones). There are also highly regarded British and American art songs in the English language. Cultures outside of Europe that have a classical music tradition, such as India, may or may not feature art songs.

The accompaniment of European art songs is considered as an important part of the composition. The art song of the period in which they originally flowered is often a duet in which the vocalist and accompanist share in interpretive importance. The pieces were most often written to be performed in a home or salon setting, although today the works enjoy popularity as concert pieces. The emergence of poetry during this era was much of what inspired the creation of these pieces by Brahms, Schumann, Schubert and other composers. These composers set poems in their native language. Many works were inspired by Johann Wolfgang von Goethe and Heinrich Heine. Another method would be to write new music for each stanza to create a unique form; this was through-composed form known in German as durchkomponiert. A combination of both of these techniques in a single setting was called a modified strophic form. Often romantic art songs sharing similar elements were grouped as a song cycle. (Kamien, 217–18)
[edit]
Folk songs

Folk songs are songs of often anonymous origin (or are public domain) that are transmitted orally. They are frequently a major aspect of national or cultural identity. Art songs often approach the status of folk songs when people forget who the author was. Folk songs are also frequently transmitted non-orally (that is, as sheet music), especially in the modern era. Folk songs exist in almost every culture, if not all. For more on folk songs, see Folk music.
[edit]
Popular songs

Modern popular songs are typically distributed as recordings, and are played on the radio, though all other mass media that have audio capabilities are involved. Their relative popularity is inferred from commercially significant sales of recordings, ratings of stations and networks that play them, and ticket sales for concerts by the recording artists. A popular song can become a modern folk song when members of the public who learn to sing it from the recorded version teach their version to others. Popular songs may be called pop songs for short, although pop songs or pop music may instead be considered a more commercially popular genre of popular music as a whole.

Many people consider songs in popular music to have in general simpler structures than art songs, however, musicologists who are "both contemptuous and condescending [of popular music] are looking for types of production, musical form, and listening which they associate with a different kind of music...'classical music'...and they generally find popular music lacking" (Middleton 1990, p. 103).
[edit]
See also Wikiquote has a collection of quotations related to: Song

Animal song: bird song, whale song, zoomusicology
Canticle
Category:Musical forms
Hymn
Lied
Song structure (popular music)
Vocal music
Theme song
[edit]
References
Kamien, Roger (August 1, 1997). Music: An Appreciation (3rd edition ed.). McGraw-Hill. ISBN 0072902000.
Middleton, Richard (1990). Studying Popular Music. Philadelphia: Open University Press. ISBN 0335152767.
^ a b Luise Eitel Peake. 1980. "Song". The New Grove Dictionary of Music and Musicians, sixth edition, 20 vols., edited by Stanley Sadie, Vol. 17: 510-523. London: Macmillan Publishers; New York: Grove's Dictionaries. ISBN 1-56159-174-2.
^ The New Shorter Oxford English Dictionary, 1993, Oxford University Press. ISBN 0198612710.
Marcello Sorce Keller (1984), "The Problem of Classification in Folksong Research: a Short History", Folklore, XCV, no. 1, 100- 104.

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World
Dunya Dekhain(Google Earth)
See What's Time In The World
Written Data About world
World
From Wikipedia, the free encyclopedia
For other uses, see World (disambiguation).World

Area
- Total 149,000,000 km2
57,529,222 sq mi
Population
- 2009 estimate 6,800,525,546[1]
- Density 45/km2
116.5/sq mi
GDP (PPP) 2008 estimate
- Total USD $70.650 trillion
- Per capita USD $9,600
GDP (nominal) 2007 estimate
- Total USD $55 trillion
- Per capita USD $8,100
HDI (2007) 0.753


World is a common name for the sum of human civilization living, specifically human experience, history, or the 'human condition' in general, worldwide, i.e. anywhere on Earth.[2] In a philosophical context, World may refer to the Universe, everything that constitutes reality. Some authors, such as Carl Sagan, use the term worlds to refer to heavenly bodies.Contents [hide]
1 Etymology
2 History
3 Population
4 Economy
5 Philosophy
6 War
7 Usage
8 See also
9 References
10 External links

[edit]
Etymology

The English word world continues Old English weorold (-uld), weorld, worold (-uld, -eld), a compound of wer "man" and eld "age", thus translating to "Age of Man".[3] The Old English continues a Common Germanic *wira-alđiz, also reflected in Old Saxon werold, Old High German weralt, Old Frisian warld and Old Norse verǫld.[4]

The corresponding word in Latin is mundus, literally "clean, elegant", itself a loan translation of Greek cosmos "orderly arrangement" . While the Germanic word thus reflects a mythological notion of a "domain of Man" (compare Midgard), presumably as opposed to the divine sphere on one hand, and the chthonic sphere of the underworld on the other, the Greco-Latin term expresses a notion of creation as an act of establishing order out of chaos.
[edit]
History

Ox-drawn plow, Egypt, ca. 1200 BCE
Main article: History of the world

The history of the world is the recorded memory of the experience, around the world, of Homo sapiens. Ancient human history[5] begins with the invention, independently at several sites on Earth, of writing, which created the infrastructure for lasting, accurately transmitted memories and thus for the diffusion and growth of knowledge.[6][7] Nevertheless, an appreciation of the roots of civilization requires at least cursory consideration to humanity's prehistory. Human history is marked both by a gradual accretion of discoveries and inventions, as well as by quantum leaps—paradigm shifts, revolutions—that comprise epochs in the material and spiritual evolution of humankind.

One such epoch was the advent of the Agricultural Revolution.[8][9] Between 8,500 and 7,000 BCE, in the Fertile Crescent (a region in the Near East, incorporating the Levant and Mesopotamia), humans began the systematic husbandry of plants and animals — agriculture.[10] It spread to neighboring regions, and also developed independently elsewhere, until most Homo sapiens lived sedentary lives as farmers in permanent settlements[11] centered about life-sustaining bodies of water. These communities coalesced over time into increasingly larger units, in parallel with the evolution of ever more efficient means of transport.

The relative security and increased productivity provided by farming allowed these communities to expand. Surplus food made possible an increasing division of labor, the rise of a leisured upper class, and the development of cities and thus of civilization. The growing complexity of human societies necessitated systems of accounting; and from this evolved, beginning in the Bronze Age, writing.[12] The independent invention of writing at several sites on Earth allows a number of regions to claim to be cradles of civilization.

Civilizations developed perforce on the banks of rivers. By 3,000 BCE they had arisen in the Middle East's Mesopotamia (the "land between the Rivers" Euphrates and Tigris),[13] on the banks of Egypt's River Nile,[14][15][16] in India's Indus River valley,[17][18][19] and along the great rivers of China. The history of the Old World is commonly divided into Antiquity (in the ancient Near East,[20][21][22] the Mediterranean basin of classical antiquity, ancient China,[23] and ancient India, up to about the 6th century); the Middle Ages,[24][25] from the 6th through the 15th centuries; the Early Modern period,[26] including the European Renaissance, from the 16th century to about 1750; and the Modern period, from the Age of Enlightenment and the Industrial Revolution, beginning about 1750, to the present.

In Europe, the fall of the Western Roman Empire (476 CE) is commonly taken as signaling the end of antiquity and the beginning of the Middle Ages. A thousand years later, in the mid-15th century, Johannes Gutenberg's invention of modern printing,[27] employing movable type, revolutionized communication, helping end the Middle Ages and usher in modern times, the European Renaissance[28][29] and the Scientific Revolution.[30]

By the 18th century, the accumulation of knowledge and technology, especially in Europe, had reached a critical mass that sparked into existence the Industrial Revolution.[31] Over the quarter-millennium since, the growth of knowledge, technology, commerce, and of the potential destructiveness of war has accelerated, creating the opportunities and perils that now confront the human communities that together inhabit the planet.[32][33]
[edit]
Population

Population density (people per km2) map of the world in 1994
Main article: World population

The world population is the total number of living humans on Earth at a given time. As of 30 December 2009, the Earth's population is estimated by the United States Census Bureau to be 6,793,200,000.[34] The world population has been growing continuously since the end of the Black Death around 1400.[35] The fastest rates of world population growth (above 1.8%) were seen briefly during the 1950s then for a longer period during the 1960s and 1970s (see graph). According to population projections, world population will continue to grow until at least 2050. The 2008 rate of growth has almost halved since its peak of 2.2% per year, which was reached in 1963. World births have levelled off at about 134 million per year, since their peak at 163 million in the late 1990s, and are expected to remain constant. However, deaths are only around 57 million per year, and are expected to increase to 90 million by the year 2050. Because births outnumber deaths, the world's population is expected to reach 9 billion in 2040.[36][37]
[edit]
Economy
Main article: World economy

World GDP per capita between 1500-2003

The world economy can be evaluated in various ways, depending on the model used, and this valuation can then be represented in various ways (for example, in 2006 US dollars). It is inseparable from the geography and ecology of Earth, and is therefore somewhat of a misnomer, since, while definitions and representations of the "world economy" vary widely, they must at a minimum exclude any consideration of resources or value based outside of the Earth. For example, while attempts could be made to calculate the value of currently unexploited mining opportunities in unclaimed territory in Antarctica, the same opportunities on Mars would not be considered a part of the world economy – even if currently exploited in some way – and could be considered of latent value only in the same way as uncreated intellectual property, such as a previously unconceived invention.

Beyond the minimum standard of concerning value in production, use, and exchange on the planet Earth, definitions, representations, models, and valuations of the world economy vary widely.

It is common to limit questions of the world economy exclusively to human economic activity, and the world economy is typically judged in monetary terms, even in cases in which there is no efficient market to help valuate certain goods or services, or in cases in which a lack of independent research or government cooperation makes establishing figures difficult. Typical examples are illegal drugs and other black market goods, which by any standard are a part of the world economy, but for which there is by definition no legal market of any kind.

However, even in cases in which there is a clear and efficient market to establish a monetary value, economists do not typically use the current or official exchange rate to translate the monetary units of this market into a single unit for the world economy, since exchange rates typically do not closely reflect worldwide value, for example in cases where the volume or price of transactions is closely regulated by the government. Rather, market valuations in a local currency are typically translated to a single monetary unit using the idea of purchasing power. This is the method used below, which is used for estimating worldwide economic activity in terms of real US dollars. However, the world economy can be evaluated and expressed in many more ways. It is unclear, for example, how many of the world's 6.8 billion people have most of their economic activity reflected in these valuations.
[edit]
Philosophy

In philosophy, the World is everything that makes up reality. While clarifying the concept of world has arguably always been among the basic tasks of Western philosophy, this theme appears to have been raised explicitly only at the start of the twentieth century[38] and has been the subject of continuous debate. The question of what the world is has by no means been settled.
Parmenides

The traditional interpretation of Parmenides' work is that he argued that the every-day perception of reality of the physical world (as described in doxa) is mistaken, and that the reality of the world is 'One Being' (as described in aletheia): an unchanging, ungenerated, indestructible whole.
Plato

In his Allegory of the Cave, Plato distingues between forms and ideas and imagines two distinct worlds : the sensible world and the intelligible world.
Schopenhauer

The World as Will and Representation is the central work of Arthur Schopenhauer. Schopenhauer saw the human will as our one window to the world behind the representation; the Kantian thing-in-itself. He believed, therefore, that we could gain knowledge about the thing-in-itself, something Kant said was impossible, since the rest of the relationship between representation and thing-in-itself could be understood by analogy to the relationship between human will and human body.
Hegel

In Hegel's philosophy of history, the expression Weltgeschichte ist Weltgericht (World History is a tribunal that judges the World) is used to assert the view that History is what judges men, their actions and their opinions. Science is born from the desire to transform the World in relation to Man ; its final end is technical application.
Wittgenstein

Two definitions that were both put forward in the 1920s, however, suggest the range of available opinion. "The world is everything that is the case," wrote Ludwig Wittgenstein in his influential Tractatus Logico-Philosophicus, first published in 1922. This definition would serve as the basis of logical positivism, with its assumption that there is exactly one world, consisting of the totality of facts, regardless of the interpretations that individual people may make of them.
Heidegger

Martin Heidegger, meanwhile, argued that "the surrounding world is different for each of us, and notwithstanding that we move about in a common world"[39]. The world, for Heidegger, was that into which we are "thrown" willy-nilly and with which we, as beings-in-the-world, must come to terms. His conception of "the world-hood of the world" was most notably elaborated in his 1927 work Being and Time.
Other

Some philosophers, often inspired by David Lewis, argue that metaphysical concepts such as possibility, probability and necessity are best analyzed by comparing the world to a range of possible worlds; a view commonly known as modal realism.
[edit]
War
Main article: World war

A world war is a war affecting the majority of the world's most powerful and populous nations. World wars span several continents, and last for multiple years. The term has usually been applied to two conflicts of unprecedented scale that occurred during the 20th century: World War I (1914–1918), World War II (1939–1945), although in retrospect a number of earlier conflicts may be regarded as "world wars". The other most common usage of the term[by whom?] is in the context of World War III[citation needed], a phrase usually used to describe any hypothetical future global conflict.
[edit]
Usage

'World' distinguishes the entire planet or population from any particular country or region: world affairs are those which pertain not just to one place but to the whole world, and world history is a field of history which examines events from a global (rather than a national or a regional) perspective. Earth, on the other hand, refers to the planet as a physical entity, and distinguishes it from other planets and physical objects.

'World' can also be used attributively, as an adjective, to mean 'global', 'relating to the whole world', forming usages such as World community. See World (adjective). Or the body of humanity, as in the original meaning.

By extension, a 'world' may refer to any planet or heavenly body, especially when it is thought of as inhabited.

'World', in its original sense, when qualified, can also refer to a particular domain of human experience.
The world of work describes paid work and the pursuit of a career, in all its social aspects, to distinguish it from home life and academic study.
The fashion world describes the environment of the designers, fashion houses and consumers that make up the fashion industry.
The New World is a part of the world discovered or colonized by Europeans later than other parts; it usually refers to the American continents or to Australia. Native Americans and Native Australians tend to dislike this usage because it implies that their pre-Columbian ancestors were not valid parts of the world. The Old World refers, by contrast, to the continents of Europe, Asia and north Africa.
"World of hurt."
[edit]
See also
World map
Globe
Universe
[edit]
References
^ U.S. Census Bureau U.S. & World Population Clocks, http://www.census.gov/main/www/popclock.html
^ http://www.merriam-webster.com/dictionary/world
^ American Heritage Dictionary
^ Orel, Vladimir (2003). A Handbook of Germanic Etymology. Leiden: Brill. pg. 462. ISBN 90-04-12875-1.
^ Crawford, O. G. S. (1927). Antiquity. [Gloucester, Eng.]: Antiquity Publications [etc.]. (cf., History education in the United States is primarily the study of the written past. Defining history in such a narrow way has important consequences ...)
^ According to David Diringer ("Writing", Encyclopedia Americana, 1986 ed., vol. 29, p. 558), "Writing gives permanence to men's knowledge and enables them to communicate over great distances.... The complex society of a higher civilization would be impossible without the art of writing."
^ Webster, H. (1921). World history. Boston: D.C. Heath. Page 27.
^ Bellwood, Peter. (2004). First Farmers: The Origins of Agricultural Societies. Blackwell Publishers. ISBN 0-631-20566-7
^ Cohen, Mark Nathan (1977)The Food Crisis in Prehistory: Overpopulation and the Origins of Agriculture. New Haven and London: Yale University Press. ISBN 0-300-02016-3.
^ Tudge, Colin (1998). Neanderthals, Bandits and Farmers: How Agriculture Really Began. London: Weidenfeld & Nicolson. ISBN 0-297-84258-7.
^ Not all societies abandoned nomadism, especially those in isolated regions that were poor in domesticable plant species. See Jared Diamond, Guns, Germs and Steel.
^ Schmandt-Besserat, Denise (Jan-Feb 2002). "Signs of Life". Archaeology Odyssey: 6–7, 63.
^ McNeill, Willam H. (1999) [1967]. "In The Beginning". A World History (4th ed.). New York: Oxford University Press. p. 15. ISBN 0-19-511615-1.
^ Baines, John and Jaromir Malek (2000). The Cultural Atlas of Ancient Egypt (revised ed.). Facts on File. ISBN 0816040362.
^ Bard, KA (1999). Encyclopedia of the Archaeology of Ancient Egypt. NY, NY: Routledge. ISBN 0-415-18589-0.
^ Grimal, Nicolas (1992). A History of Ancient Egypt. Blackwell Books. ISBN 0631193960.
^ Allchin, Raymond (ed.) (1995). The Archaeology of Early Historic South Asia: The Emergence of Cities and States. New York: Cambridge University Press.
^ Chakrabarti, D. K. (2004). Indus Civilization Sites in India: New Discoveries. Mumbai: Marg Publications. ISBN 81-85026-63-7.
^ Dani, Ahmad Hassan; Mohen, J-P. (eds.) (1996). History of Humanity, Volume III, From the Third Millennium to the Seventh Century BC. New York/Paris: Routledge/UNESCO. ISBN 0415093066.
^ William W. Hallo & William Kelly Simpson, The Ancient Near East: A History, Holt Rinehart and Winston Publishers, 1997
^ Jack Sasson, The Civilizations of the Ancient Near East, New York, 1995
^ Marc Van de Mieroop, History of the Ancient Near East: Ca. 3000-323 B.C., Blackwell Publishers, 2003
^ "Ancient Asian World". Automaticfreeweb.com. Retrieved 2009-04-18.
^ "Internet Medieval Sourcebook Project". Fordham.edu. Retrieved 2009-04-18.
^ "The Online Reference Book of Medieval Studies". The-orb.net. Retrieved 2009-04-18.
^ Rice, Eugene, F., Jr. (1970). The Foundations of Early Modern Europe: 1460-1559. W.W. Norton & Co..
^ "What Did Gutenberg Invent?". BBC. Retrieved 2008-05-20.
^ Burckhardt, Jacob (1878), The Civilization of the Renaissance in Italy, trans S.G.C Middlemore, republished in 1990 ISBN 0-14-044534-X
^ "''The Cambridge Modern History. Vol 1: The Renaissance (1902)". Uni-mannheim.de. Retrieved 2009-04-18.
^ Grant, Edward. The Foundations of Modern Science in the Middle Ages: Their Religious, Institutional, and Intellectual Contexts. Cambridge: Cambridge Univ. Pr., 1996.
^ More; Charles. Understanding the Industrial Revolution (2000) online edition
^ Reuters – The State of the World The story of the 21st century
^ "Scientific American Magazine (September 2005 Issue) The Climax of Humanity". Sciam.com. 2005-08-22. Retrieved 2009-04-18.
^ U.S. Census Bureau - World POPClock Projection
^ World population estimates
^ World Population Clock — Worldometers
^ International Data Base (IDB) — World Population
^ Heidegger, Martin. Basic Problems of Phenomenology. Indiana University Press. 1982. P. 165
^ Heidegger, Martin. Basic Problems of Phenomenology. Indiana University Press. 1982. P. 164
 
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READ:
JANG, UMMAT, NAWA-E-WAQT, KHABRAIN
Written Data About NEWS 

News is the communication of information on current events which is presented by print, broadcast, Internet, or word of mouth to a third party or mass audience.Contents [hide]
1 Etymology
2 History of news reporting
3 Newspapers
4 Objectivity in news
5 Newsworthiness
6 See also
7 References
8 External links

[edit]
Etymology

One theory is that news was developed as a special use of the plural form of new in the 14th century. In Middle English, the equivalent word was newes, like the French nouvelles and the German neues. A somewhat similar development is found in at least three Slavic languages (Czech, Slovak and Polish), where there exists a word noviny ("news"), developed from the word nový ("new").

A folk etymology incorrectly suggests that it is an acronym of the cardinal directions: north, east, west, and south.[1]
[edit]
History of news reporting

In its infancy, news gathering was primitive by today's standards. Printed news had to be phoned in to a newsroom or brought there by a reporter, where it was typed and either transmitted over wire services or edited and manually set in type along with other news stories for a specific edition. Today, the term "Breaking News" has become trite as broadcast and cable news services use live satellite technology to bring current events into consumers' homes live as they happen. Events that used to take hours or days to become common knowledge in towns or in nations are fed instantaneously to consumers via radio, television, cell phones, and the Internet.
[edit]
Newspapers

Most large cities had[citation needed] morning and afternoon newspapers. As the media evolved and news outlets increased to the point of near over-saturation, afternoon newspapers were shut down except for relatively few. Morning newspapers have been gradually losing circulation, according to reports advanced by the papers themselves.[citation needed]

Commonly, news content should contain the "Five Ws" (who, what, when, where, why, and also how) of an event. There should be no questions remaining. Newspapers normally write hard news stories, such as those pertaining to murders, fires, wars, etc. in inverted pyramid style so the most important information is at the beginning. Busy readers can read as little or as much as they desire. Local stations and networks with a set format must take news stories and break them down into the most important aspects due to time constraints. Cable news channels such as Fox News Channel, MSNBC, and CNN, are able to take advantage of a story, sacrificing other, decidedly less important stories, and giving as much detail about breaking news as possible.
[edit]
Objectivity in news

News organizations are often expected to aim for objectivity; reporters claim to try to cover all sides of an issue without bias, as compared to commentators or analysts, who provide opinion or personal point-of-view. However, several governments impose certain constraints or police news organizations for bias. In the United Kingdom, for example, limits are set by the government agency Ofcom, the Office of Communications. Both newspapers and broadcast news programs in the United States are generally expected to remain neutral and avoid bias except for clearly indicated editorial articles or segments. Many single-party governments have operated state-run news organizations, which may present the government's views.

Even in those situations where objectivity is expected, it is difficult to achieve, and individual journalists may fall foul of their own personal bias, or succumb to commercial or political pressure. Similarly, the objectivity of news organizations owned by conglomerated corporations fairly may be questioned, in light of the natural incentive for such groups to report news in a manner intended to advance the conglomerate's financial interests. Individuals and organizations who are the subject of news reports may use news management techniques to try to make a favourable impression.[citation needed] Because each individual has a particular point of view, it is recognized that there can be no absolute objectivity in news reporting.[citation needed]
[edit]
Newsworthiness

Newsworthiness is defined as a subject having sufficient relevance to the public or a special audience to warrant press attention or coverage.

Normal people are not newsworthy unless they meet an unusual circumstance or tragedy. The news divides the population into two groups; those few whose lives are newsworthy, and the multitude who are born, live out their lives and die without the news media paying them any significant notice. The news has always covered subjects that catch people's attention and differ from their "ordinary lives". The news is often used for escapism and thus normal events are not newsworthy. Whether the subject is love, birth, weather, or crime, journalists' tastes inevitably run toward the unusual, the extraordinary.

The subject and newsworthiness of a story depends on the audience, as they decide what they do and do not have an interest in. The denser the population, the more global the reported news becomes, as there is a broader range of interests involved in its selection.

Only a fraction of news manages to convey the overall world development.
[edit]
See also Journalism portal
Current events portal

News agency
All-news radio
Hard news & soft news
News ticker
News analytics
Pseudo-event
Weather report
[edit]
References This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations. Please improve this article by introducing more precise citations where appropriate. (December 2008)

Stephens, Mitchell. "The History of News - 3rd Ed" Oxford University Press, New York, 2007.
 
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Weekly
Akhbar-E-Jahan, Family 
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Horoscope(Burj) 

See Horoscope Daily(Burj) In Urdu
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Written Data About Film/Movies
"Movie" and "Moving picture" redirect here. For other uses, see Movie (disambiguation), Moving Pictures and Film (disambiguation).
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A 16 mm spring-wound Bolex H16 Reflex camera, a popular introductory camera in film schools
World cinema
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South Asian cinema
Southeast Asian cinema
West Asian cinema
European cinema
Latin American cinema
North American cinema
Oceanian cinema


Film encompasses individual motion pictures, the field of film as an art form, and the motion picture industry. Films (also referred to as movies or motion pictures) are produced by recording images from the world with cameras, or by creating images using animation techniques or visual effects.

Films are cultural artifacts created by specific cultures, which reflect those cultures, and, in turn, affect them. Film is considered to be an important art form, a source of popular entertainment and a powerful method for educating — or indoctrinating — citizens. The visual elements of cinema give motion pictures a universal power of communication. Some films have become popular worldwide attractions by using dubbing or subtitles that translate the dialogue.

Films are made up of a series of individual images called frames. When these images are shown rapidly in succession, a viewer has the illusion that motion is occurring. The viewer cannot see the flickering between frames due to an effect known as persistence of vision, whereby the eye retains a visual image for a fraction of a second after the source has been removed. Viewers perceive motion due to a psychological effect called beta movement.

The origin of the name "film" comes from the fact that photographic film (also called film stock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist for an individual motion picture, including picture, picture show, moving picture, photo-play and flick. A common name for film in the United States is movie, while in Europe the term cinema is preferred. Additional terms for the field in general include the big screen, the silver screen, the cinema and the movies.Contents [hide]
1 History
2 Theory
2.1 Language
2.2 Montage
2.3 Criticism
3 Industry
4 Associated fields
5 Terminology used
5.1 Preview
5.2 Trailer
5.3 Film, or other art form?
6 Education and Propaganda
7 Production
7.1 Crew
7.2 Technology
7.3 Independent
7.4 Open content film
7.5 Fan film
8 Distribution
9 Animation
10 Future state
11 See also
12 Notes
13 References
14 External links

History
Main article: History of film


A clip from the Charlie Chaplin silent film, The Bond (1918)

Preceding film by thousands of years, plays and dances had elements common to film: scripts, sets, costumes, production, direction, actors, audiences, storyboards, and scores. Much terminology later used in film theory and criticism applied, such as mise en scene (roughly, the entire visual picture at any one time). Moving visual and aural images were not recorded for replaying as in film.

The camera obscura was pioneered by Alhazen in his Book of Optics (1021),[1][2][3] and later near the year 1600, it was perfected by Giambattista della Porta. Light is inverted through a small hole or lens from outside, and projected onto a surface or screen, creating a moving image, but it is not preserved in a recording.

In the 1860s, mechanisms for producing two-dimensional drawings in motion were demonstrated with devices such as the zoetrope, mutoscope and praxinoscope. These machines were outgrowths of simple optical devices (such as magic lanterns) and would display sequences of still pictures at sufficient speed for the images on the pictures to appear to be moving, a phenomenon called persistence of vision. Naturally the images needed to be carefully designed to achieve the desired effect, and the underlying principle became the basis for the development of film animation.

With the development of celluloid film for still photography, it became possible to directly capture objects in motion in real time. An 1878 experiment by Eadweard Muybridge in the United States using 24 cameras produced a series of stereoscopic images of a galloping horse, arguably the first "motion picture," though it was not called by this name. This technology required a person to look into a viewing machine to see the pictures which were separate paper prints attached to a drum turned by a handcrank. The pictures were shown at a variable speed of about 5 to 10 pictures per second, depending on how rapidly the crank was turned. Commercial versions of these machines were coin operated.

A frame from Roundhay Garden Scene, the world's earliest film produced using a motion picture camera, by Louis Le Prince, 1888

By the 1880s the development of the motion picture camera allowed the individual component images to be captured and stored on a single reel, and led quickly to the development of a motion picture projector to shine light through the processed and printed film and magnify these "moving picture shows" onto a screen for an entire audience. These reels, so exhibited, came to be known as "motion pictures". Early motion pictures were static shots that showed an event or action with no editing or other cinematic techniques.

Ignoring Dickson's early sound experiments (1894), commercial motion pictures were purely visual art through the late 19th century, but these innovative silent films had gained a hold on the public imagination. Around the turn of the twentieth century, films began developing a narrative structure by stringing scenes together to tell narratives. The scenes were later broken up into multiple shots of varying sizes and angles. Other techniques such as camera movement were realized as effective ways to portray a story on film. Rather than leave the audience in silence, theater owners would hire a pianist or organist or a full orchestra to play music fitting the mood of the film at any given moment. By the early 1920s, most films came with a prepared list of sheet music for this purpose, with complete film scores being composed for major productions.

A shot from Georges Méliès Le Voyage dans la Lune (A Trip to the Moon) (1902), an early narrative film.

The rise of European cinema was interrupted by the outbreak of World War I when the film industry in United States flourished with the rise of Hollywood, typified most prominently by the great innovative work of D.W. Griffith in The Birth of a Nation (1914) and Intolerance (1916) . However in the 1920s, European filmmakers such as Sergei Eisenstein, F. W. Murnau, and Fritz Lang,in many ways inspired by the meteoric war-time progress of film through Griffith, along with the contributions of Charles Chaplin, Buster Keaton and others, quickly caught up with American film-making and continued to further advance the medium. In the 1920s, new technology allowed filmmakers to attach to each film a soundtrack of speech, music and sound effects synchronized with the action on the screen. These sound films were initially distinguished by calling them "talking pictures", or talkies.

The next major step in the development of cinema was the introduction of so-called "natural" color. While the addition of sound quickly eclipsed silent film and theater musicians, color was adopted more gradually as methods evolved making it more practical and cost effective to produce "natural color" films. The public was relatively indifferent to color photography as opposed to black-and-white,[citation needed] but as color processes improved and became as affordable as black-and-white film, more and more movies were filmed in color after the end of World War II, as the industry in America came to view color as essential to attracting audiences in its competition with television, which remained a black-and-white medium until the mid-1960s. By the end of the 1960s, color had become the norm for film makers.

Since the decline of the studio system in the 1960s, the succeeding decades saw changes in the production and style of film. Various New Wave movements (including the French New Wave, Indian New Wave, Japanese New Wave and New Hollywood) and the rise of film school educated independent filmmakers were all part of the changes the medium experienced in the latter half of the 20th century. Digital technology has been the driving force in change throughout the 1990s and into the 21st century.
Theory
Main articles: Film theory and Philosophy of language film analysis

Film theory seeks to develop concise and systematic concepts that apply to the study of film as art. It was started by Ricciotto Canudo's The Birth of the Sixth Art. Formalist film theory, led by Rudolf Arnheim, Béla Balázs, and Siegfried Kracauer, emphasized how film differed from reality, and thus could be considered a valid fine art. André Bazin reacted against this theory by arguing that film's artistic essence lay in its ability to mechanically reproduce reality not in its differences from reality, and this gave rise to realist theory. More recent analysis spurred by Jacques Lacan's psychoanalysis and Ferdinand de Saussure's semiotics among other things has given rise to psychoanalytical film theory, structuralist film theory, feminist film theory and others. On the other hand, critics from the analytical philosophy tradition, influenced by Wittgenstein, try to clarify misconceptions used in theoretical studies and produce analysis of a film's vocabulary and its link to a form of life.
Language

Film is considered to have its own language. James Monaco wrote a classic text on film theory titled "How to Read a Film". Director Ingmar Bergman famously said, "[Andrei] Tarkovsky for me is the greatest [director], the one who invented a new language, true to the nature of film, as it captures life as a reflection, life as a dream." Examples of the language are a sequence of back and forth images of one actor's left profile speaking, followed by another actor’s right profile speaking, then a repetition of this, which is a language understood by the audience to indicate a conversation. Another example is zooming in on the forehead of an actor with an expression of silent reflection, then changing to a scene of a younger actor who vaguely resembles the first actor, indicating the first actor is having a memory of their own past.
Montage
Main article: Montage

Parallels to musical counterpoint have been developed into a theory of montage, extended from the complex superimposition of images in early silent film[citation needed] to even more complex incorporation of musical counterpoint together with visual counterpoint through mise en scene and editing, as in a ballet or opera; e.g., as illustrated in the gang fight scene of director Francis Ford Coppola’s film, Rumble Fish.
Criticism
Main article: Film criticism

Film criticism is the analysis and evaluation of films. In general, these works can be divided into two categories: academic criticism by film scholars and journalistic film criticism that appears regularly in newspapers and other media.

Film critics working for newspapers, magazines, and broadcast media mainly review new releases. Normally they only see any given film once and have only a day or two to formulate opinions. Despite this, critics have an important impact on films, especially those of certain genres. Mass marketed action, horror, and comedy films tend not to be greatly affected by a critic's overall judgment of a film. The plot summary and description of a film that makes up the majority of any film review can still have an important impact on whether people decide to see a film. For prestige films such as most dramas, the influence of reviews is extremely important. Poor reviews will often doom a film to obscurity and financial loss.

The impact of a reviewer on a given film's box office performance is a matter of debate. Some claim that movie marketing is now so intense and well financed that reviewers cannot make an impact against it. However, the cataclysmic failure of some heavily-promoted movies which were harshly reviewed, as well as the unexpected success of critically praised independent movies indicates that extreme critical reactions can have considerable influence. Others note that positive film reviews have been shown to spark interest in little-known films. Conversely, there have been several films in which film companies have so little confidence that they refuse to give reviewers an advanced viewing to avoid widespread panning of the film. However, this usually backfires as reviewers are wise to the tactic and warn the public that the film may not be worth seeing and the films often do poorly as a result.

It is argued that journalist film critics should only be known as film reviewers, and true film critics are those who take a more academic approach to films. This line of work is more often known as film theory or film studies. These film critics attempt to come to understand how film and filming techniques work, and what effect they have on people. Rather than having their works published in newspapers or appear on television, their articles are published in scholarly journals, or sometimes in up-market magazines. They also tend to be affiliated with colleges or universities.
Industry
Main article: Film industry

The making and showing of motion pictures became a source of profit almost as soon as the process was invented. Upon seeing how successful their new invention, and its product, was in their native France, the Lumières quickly set about touring the Continent to exhibit the first films privately to royalty and publicly to the masses. In each country, they would normally add new, local scenes to their catalogue and, quickly enough, found local entrepreneurs in the various countries of Europe to buy their equipment and photograph, export, import and screen additional product commercially. The Oberammergau Passion Play of 1898[citation needed] was the first commercial motion picture ever produced. Other pictures soon followed, and motion pictures became a separate industry that overshadowed the vaudeville world. Dedicated theaters and companies formed specifically to produce and distribute films, while motion picture actors became major celebrities and commanded huge fees for their performances. Already by 1917, Charlie Chaplin had a contract that called for an annual salary of one million dollars.

From 1931 to 1956, film was also the only image storage and playback system for television programming until the introduction of videotape recorders.

In the United States today, much of the film industry is centered around Hollywood. Other regional centers exist in many parts of the world, such as Mumbai-centered Bollywood, the Indian film industry's Hindi cinema which produces the largest number of films in the world.[4] Whether the ten thousand-plus feature length films a year produced by the Valley pornographic film industry should qualify for this title is the source of some debate.[citation needed] Though the expense involved in making movies has led cinema production to concentrate under the auspices of movie studios, recent advances in affordable film making equipment have allowed independent film productions to flourish.

Profit is a key force in the industry, due to the costly and risky nature of filmmaking; many films have large cost overruns, a notorious example being Kevin Costner's Waterworld. Yet many filmmakers strive to create works of lasting social significance. The Academy Awards (also known as "the Oscars") are the most prominent film awards in the United States, providing recognition each year to films, ostensibly based on their artistic merits.

There is also a large industry for educational and instructional films made in lieu of or in addition to lectures and texts.
Associated fields
Further information: Film history, Film criticism, Film theory, Product placement, and Propaganda

Derivative academic Fields of study may both interact with and develop independently of filmmaking, as in film theory and analysis. Fields of academic study have been created that are derivative or dependent on the existence of film, such as film criticism, film history, divisions of film propaganda in authoritarian governments, or psychological on subliminal effects of a flashing soda can during a screening. These fields may further create derivative fields, such as a movie review section in a newspaper or a television guide. Sub-industries can spin off from film, such as popcorn makers, and toys. Sub- industries of pre-existing industries may deal specifically with film, such as product placement in advertising.
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Most people use "film" and "movie" interchangeably[citation needed]. "Film" is more often used when considering artistic, theoretical, or technical aspects, as studies in a university class. "Movies" more often refers to entertainment or commercial aspects, as where to go for fun on a date. For example, a book titled "How to Read a Film" would be about the aesthetics or theory of film, while "Lets Go to the Movies" would be about the history of entertaining movies. "Motion pictures” or "Moving pictures" are films and movies. A "DVD", "videotape", "video" or "vid" is a digital reproduction of an analogue film, or a product with all of the elements of an analogue film but made in an electromagnetic storage medium. "Film" refers to the media onto which a visual art is shot, and to this end it may seem improper for a digital originating work to be referred to as a "film" and the action of shooting as "filming," and yet these terms are still used. "Silent films" need not be silent, but are films and movies without an audible dialogue, though they may have a musical soundtrack. "Talkies" refers to early movies or films having audible dialogue or analogue sound, not just a musical accompaniment. "Cinema" either broadly encompasses both films and movies, or is roughly synonymous with “Film”, both capitalized when referring to a category of art. The "silver screen" refers to classic black and white films before color, not to contemporary films without color.

The expression "Sight and Sound", as in the film journal of the same name, means "film". The following icons mean film - a "candle and bell", as in the films Tarkovsky, of a segment of film stock, or a two faced Janus image, and an image of a movie camera in profile.

"Widescreen" and "Cinemascope" refers to a larger width to height in the frame, compared to an earlier historic aspect ratios. A "feature length film", or "feature film", is of a conventional full length, usually 60 minutes or more, and can commercially stand by itself without other films in a ticketed screening. A "short" is a film that is not as long as a feature length film, usually screened with other shorts, or preceding a feature length film. An "independent" is a film made outside of the conventional film industry.

A "screening" or "projection" is the projection of a film or video on a screen at a public or private theater, usually but not always of a film, but of a video or DVD when of sufficient projection quality. A "double feature" is a screening of two independent, stand-alone, feature films. A "viewing" is a watching of a film. A "showing" is a screening or viewing on an electronic monitor. "Sales" refers to tickets sold at a theater, or more currently, rights sold for individual showings. A "release" is the distribution and often simultaneous screening of a film. A "preview" is a screening in advance of the main release.

"Hollywood" may be used either as a pejorative adjective, shorthand for asserting an overly commercial rather than artistic intent or outcome, as in "too Hollywood", or as a descriptive adjective to refer to a film originating with people who ordinarily work near Los Angeles.

Expressions for Genres of film are sometimes used interchangeably for "film" in a specific context, such as a "porn" for a film with explicit sexual content, or "cheese" for films that are light, entertaining and not highbrow.

Any film may also have a "Sequel", which chronologically portrays events following those in the film. Film sequels may even be released first, e.g. Star Wars Episode IV.
Preview

A preview performance refers to a showing of a movie to a select audience, usually for the purposes of corporate promotions, before the public film premiere itself. Previews are sometimes used to judge audience reaction, which if unexpectedly negative, may result in recutting or even refilming certain sections (Audience response).
Trailer
Main article: Film trailer

Trailers or previews are film advertisements for films that will be exhibited in the future at a cinema, on whose screen they are shown. The term "trailer" comes from their having originally been shown at the end of a film programme. That practice did not last long, because patrons tended to leave the theater after the films ended, but the name has stuck. Trailers are now shown before the film (or the A movie in a double feature program) begins.
Film, or other art form?

Film may be combined with performance art and still be considered or referred to as a “film”. For example, when there is a live musical accompaniment to a silent film. Another example is audience participation films, as at a midnight movies screening of The Rocky Horror Picture Show, where the audience dresses up in costume from the film and loudly does a karaoke-like reenactment along with the film. Performance art where film is incorporated as a component is usually not called film, but a film, which could stand-alone but is accompanied by a performance may still be referred to as a film.

The act of making a film can, in and of itself, be considered a work of art, on a different level from the film itself, as in the films of Werner Herzog.

Similarly, the playing of a film can be considered to fall within the realm of political protest art, as in the subtleties within the films of Tarkovsky. A "road movie" can refer to a film put together from footage from a long road trip or vacation.
Education and Propaganda
Main articles: Education and Propaganda

Film is used for education and propaganda. When the purpose is primarily educational, a film is called an "educational film". Examples are recordings of lectures and experiments, or more marginally, a film based on a classic novel.

Film may be propaganda, in whole or in part, such as the films made by Leni Riefenstahl in Nazi Germany, US war film trailers during World War II, or artistic films made under Stalin by Eisenstein. They may also be works of political protest, as in the films of Wajda, or more subtly, the films of Andrei Tarkovsky.

The same film may be considered educational by some, and propaganda by others, such as some of the films of Michael Moore.
Production
Main article: Filmmaking

At its core, the means to produce a film depend on the content the filmmaker wishes to show, and the apparatus for displaying it: the zoetrope merely requires a series of images on a strip of paper. Film production can therefore take as little as one person with a camera (or without it, such as Stan Brakhage's 1963 film Mothlight), or thousands of actors, extras and crewmembers for a live-action, feature-length epic.

The necessary steps for almost any film can be boiled down to conception, planning, execution, revision, and distribution. The more involved the production, the more significant each of the steps becomes. In a typical production cycle of a Hollywood-style film, these main stages are defined as:
Development
Pre-production
Production
Post-production
Distribution

This production cycle usually takes three years. The first year is taken up with development. The second year comprises preproduction and production. The third year, post-production and distribution.

The bigger the production, the more resources it takes, and the more important financing becomes; most feature films are not only artistic works, but for-profit business entities.
Crew
Main article: Film crew

A film crew is a group of people hired by a film company, employed during the "production" or "photography" phase, for the purpose of producing a film or motion picture. Crew are distinguished from cast, the actors who appear in front of the camera or provide voices for characters in the film. The crew interacts with but is also distinct from the production staff, consisting of producers, managers, company representatives, their assistants, and those whose primary responsibility falls in pre-production or post-production phases, such as writers and editors. Communication between production and crew generally passes through the director and his/her staff of assistants. Medium-to-large crews are generally divided into departments with well defined hierarchies and standards for interaction and cooperation between the departments. Other than acting, the crew handles everything in the photography phase: props and costumes, shooting, sound, electrics (i.e., lights), sets, and production special effects. Caterers (known in the film industry as "craft services") are usually not considered part of the crew.
Technology

Film stock consists of transparent celluloid, acetate, or polyester base coated with an emulsion containing light-sensitive chemicals. Cellulose nitrate was the first type of film base used to record motion pictures, but due to its flammability was eventually replaced by safer materials. Stock widths and the film format for images on the reel have had a rich history, though most large commercial films are still shot on (and distributed to theaters) as 35 mm prints.

Originally moving picture film was shot and projected at various speeds using hand-cranked cameras and projectors; though 1000 frames per minute (16⅔ frame/s) is generally cited as a standard silent speed, research indicates most films were shot between 16 frame/s and 23 frame/s and projected from 18 frame/s on up (often reels included instructions on how fast each scene should be shown)[5]. When sound film was introduced in the late 1920s, a constant speed was required for the sound head. 24 frames per second was chosen because it was the slowest (and thus cheapest) speed which allowed for sufficient sound quality. Improvements since the late 19th century include the mechanization of cameras — allowing them to record at a consistent speed, quiet camera design — allowing sound recorded on-set to be usable without requiring large "blimps" to encase the camera, the invention of more sophisticated filmstocks and lenses, allowing directors to film in increasingly dim conditions, and the development of synchronized sound, allowing sound to be recorded at exactly the same speed as its corresponding action. The soundtrack can be recorded separately from shooting the film, but for live-action pictures many parts of the soundtrack are usually recorded simultaneously.

As a medium, film is not limited to motion pictures, since the technology developed as the basis for photography. It can be used to present a progressive sequence of still images in the form of a slideshow. Film has also been incorporated into multimedia presentations, and often has importance as primary historical documentation. However, historic films have problems in terms of preservation and storage, and the motion picture industry is exploring many alternatives. Most movies on cellulose nitrate base have been copied onto modern safety films. Some studios save color films through the use of separation masters — three B&W negatives each exposed through red, green, or blue filters (essentially a reverse of the Technicolor process). Digital methods have also been used to restore films, although their continued obsolescence cycle makes them (as of 2006) a poor choice for long-term preservation. Film preservation of decaying film stock is a matter of concern to both film historians and archivists, and to companies interested in preserving their existing products in order to make them available to future generations (and thereby increase revenue). Preservation is generally a higher-concern for nitrate and single-strip color films, due to their high decay rates; black and white films on safety bases and color films preserved on Technicolor imbibition prints tend to keep up much better, assuming proper handling and storage.

Some films in recent decades have been recorded using analog video technology similar to that used in television production. Modern digital video cameras and digital projectors are gaining ground as well. These approaches are extremely beneficial to moviemakers, especially because footage can be evaluated and edited without waiting for the film stock to be processed. Yet the migration is gradual, and as of 2005 most major motion pictures are still recorded on film.
Independent
Main article: Independent film

Independent filmmaking often takes place outside of Hollywood, or other major studio systems. An independent film (or indie film) is a film initially produced without financing or distribution from a major movie studio. Creative, business, and technological reasons have all contributed to the growth of the indie film scene in the late 20th and early 21st century.

The Lumière Brothers

On the business side, the costs of big-budget studio films also leads to conservative choices in cast and crew. There is a trend in Hollywood towards co-financing (over two-thirds of the films put out by Warner Bros. in 2000 were joint ventures, up from 10% in 1987).[6] A hopeful director is almost never given the opportunity to get a job on a big-budget studio film unless he or she has significant industry experience in film or television. Also, the studios rarely produce films with unknown actors, particularly in lead roles.

Before the advent of digital alternatives, the cost of professional film equipment and stock was also a hurdle to being able to produce, direct, or star in a traditional studio film.

But the advent of consumer camcorders in 1985, and more importantly, the arrival of high-resolution digital video in the early 1990s, have lowered the technology barrier to movie production significantly. Both production and post-production costs have been significantly lowered; today, the hardware and software for post-production can be installed in a commodity-based personal computer. Technologies such as DVDs, FireWire connections and non-linear editing system pro-level software like Adobe Premiere Pro, Sony Vegas and Apple's Final Cut Pro, and consumer level software such as Apple's Final Cut Express and iMovie, and Microsoft's Windows Movie Maker make movie-making relatively inexpensive.

Since the introduction of DV technology, the means of production have become more democratized. Filmmakers can conceivably shoot and edit a movie, create and edit the sound and music, and mix the final cut on a home computer. However, while the means of production may be democratized, financing, distribution, and marketing remain difficult to accomplish outside the traditional system. Most independent filmmakers rely on film festivals to get their films noticed and sold for distribution. The arrival of internet-based video outlets such as YouTube and Veoh has further changed the film making landscape in ways that are still to be determined.
Open content film
Main article: Open content film

An open content film is much like an independent film, but it is produced through open collaborations; its source material is available under a license which is permissive enough to allow other parties to create fan fiction or derivative works, than a traditional copyright. Like independent filmmaking, open source filmmaking takes place outside of Hollywood, or other major studio systems.
Fan film
Main article: Fan film

A fan film is a film or video inspired by a film, television program, comic book or a similar source, created by fans rather than by the source's copyright holders or creators. Fan filmmakers have traditionally been amateurs, but some of the more notable films have actually been produced by professional filmmakers as film school class projects or as demonstration reels. Fan films vary tremendously in length, from short faux-teaser trailers for non-existent motion pictures to rarer full-length motion pictures.
Distribution
Main articles: Film distribution and Film release

When it is initially produced, a feature film is often shown to audiences in a movie theater or cinema. The identity of the first theater designed specifically for cinema is a matter of debate; candidates include Tally's Electric Theatre, established 1902 in Los Angeles[7], and Pittsburgh's Nickelodeon, established 1905.[8] Thousands of such theaters were built or converted from existing facilities within a few years.[9] In the United States, these theaters came to be known as nickelodeons, because admission typically cost a nickel (five cents).

Typically, one film is the featured presentation (or feature film). Before the 1970s, there were "double features"; typically, a high quality "A picture" rented by an independent theater for a lump sum, and a "B picture" of lower quality rented for a percentage of the gross receipts. Today, the bulk of the material shown before the feature film consists of previews for upcoming movies and paid advertisements (also known as trailers or "The Twenty").

Historically, all mass marketed feature films were made to be shown in movie theaters. The development of television has allowed films to be broadcast to larger audiences, usually after the film is no longer being shown in theaters. Recording technology has also enabled consumers to rent or buy copies of films on VHS or DVD (and the older formats of laserdisc, VCD and SelectaVision — see also videodisc), and Internet downloads may be available and have started to become revenue sources for the film companies. Some films are now made specifically for these other venues, being released as made-for-TV movies or direct-to-video movies. The production values on these films are often considered to be of inferior quality compared to theatrical releases in similar genres, and indeed, some films that are rejected by their own studios upon completion are distributed through these markets.

The movie theater pays an average of about 50-55% of its ticket sales to the movie studio, as film rental fees.[10] The actual percentage starts with a number higher than that, and decreases as the duration of a film's showing continues, as an incentive to theaters to keep movies in the theater longer. However, today's barrage of highly marketed movies ensures that most movies are shown in first-run theaters for less than 8 weeks. There are a few movies every year that defy this rule, often limited-release movies that start in only a few theaters and actually grow their theater count through good word-of-mouth and reviews. According to a 2000 study by ABN AMRO, about 26% of Hollywood movie studios' worldwide income came from box office ticket sales; 46% came from VHS and DVD sales to consumers; and 28% came from television (broadcast, cable, and pay-per-view).[10] This section requires expansion with:
optical disc distribution.

Animation
Main article: Animation

Animation is the technique in which each frame of a film is produced individually, whether generated as a computer graphic, or by photographing a drawn image, or by repeatedly making small changes to a model unit (see claymation and stop motion), and then photographing the result with a special animation camera. When the frames are strung together and the resulting film is viewed at a speed of 16 or more frames per second, there is an illusion of continuous movement (due to the persistence of vision). Generating such a film is very labor intensive and tedious, though the development of computer animation has greatly sped up the process.

File formats like GIF, QuickTime, Shockwave and Flash allow animation to be viewed on a computer or over the Internet.

Because animation is very time-consuming and often very expensive to produce, the majority of animation for TV and movies comes from professional animation studios. However, the field of independent animation has existed at least since the 1950s, with animation being produced by independent studios (and sometimes by a single person). Several independent animation producers have gone on to enter the professional animation industry.

Limited animation is a way of increasing production and decreasing costs of animation by using "short cuts" in the animation process. This method was pioneered by UPA and popularized by Hanna-Barbera, and adapted by other studios as cartoons moved from movie theaters to television.[11]

Although most animation studios are now using digital technologies in their productions, there is a specific style of animation that depends on film. Cameraless animation, made famous by moviemakers like Norman McLaren, Len Lye and Stan Brakhage, is painted and drawn directly onto pieces of film, and then run through a projector.
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While motion picture films have been around for more than a century, film is still a relative newcomer in the pantheon of fine arts. In the 1950s, when television became widely available, industry analysts[who?] predicted the demise of local movie theaters[citation needed]. Despite competition from television's increasing technological sophistication over the 1960s and 1970s[citation needed]such as the development of color television and large screens, motion picture cinemas continued. In fact with the rise of television's predominance, film began to become more respected as an artistic medium by contrast due the low general opinion of the quality of average television content[citation needed]In the 1980s, when the widespread availability of inexpensive videocassette recorders enabled people to select films for home viewing, industry analysts again wrongly predicted the death of the local cinemas.[citation needed]

In the 1990s and 2000s the development of digital DVD players, home theater amplification systems with surround sound and subwoofers, and large LCD or plasma screens enabled people to select and view films at home with greatly improved audio and visual reproduction[citation needed]. These new technologies provided audio and visual that in the past only local cinemas had been able to provide: a large, clear widescreen presentation of a film with a full-range, high-quality multi-speaker sound system. Once again industry analysts predicted the demise of the local cinema. Local cinemas will be changing in the 2000s and moving towards digital screens, a new approach which will allow for easier and quicker distribution of films (via satellite or hard disks), a development which may give local theaters a reprieve from their predicted demise.[citation needed] The cinema now faces a new challenge from home video by the likes of a new High Definition format, Blu-ray, which can provide full HD 1080p video playback at near cinema quality[citation needed]Video formats are gradually catching up with the resolutions and quality that film offers, 1080p in Blu-ray offers a pixel resolution of 1920×1080 a leap from the DVD offering of 720×480 and the paltry 330×480 offered by the first home video standard VHS[citation needed]The maximum resolutions that film currently offers are 2485×2970 or 1420×3390, UHD, a future digital video format, will offer a massive resolution of 7680×4320, surpassing all current film resolutions. The only viable competitor to these new innovations is IMAX which can play film content at an extreme 10000×7000 resolution[citation needed].

Despite the rise of all new technologies, the development of the home video market and a surge of online copyright infringement, 2007 was a record year in film that showed the highest ever box-office grosses. Many expected film to suffer as a result of the effects listed above but it has flourished, strengthening film studio expectations for the future[citation needed].
See also Film portal

Main articles: Outline of film and Lists of film topics
Lists
List of film awards
List of film festivals
List of film journals and magazines
List of film topics
Lists of films
List of video-related topics
List of years in film
Related topics
Cinematic techniques
Digital cinema
Lost film
Web film
Notes
^ Wade, Nicholas J.; Finger, Stanley (2001), "The eye as an optical instrument: from camera obscura to Helmholtz's perspective", Perception 30 (10): 1157–1177, doi:10.1068/p3210, "The principles of the camera obscura first began to be correctly analysed in the eleventh century, when they were outlined by Ibn al-Haytham."
^ David H. Kelley, Exploring Ancient Skies: An Encyclopedic Survey of Archaeoastronomy:
"The first clear description of the device appears in the Book of Optics of Alhazen."
^ Bradley Steffens (2006), Ibn al-Haytham: First Scientist, Chapter Five, Morgan Reynolds Publishing, ISBN 1599350246
^ Bollywood Hots Up cnn.com. Retrieved June 23, 2007
^ Silent Film Speed
^ Amdur, Meredith (2003-11-16). "Sharing Pix is Risky Business". Variety. Retrieved June 23, 2007.
^ http://cinematreasures.org/theater/8855/
^ Timothy McNulty (2005-06-19). "You saw it here first: Pittsburgh's Nickelodeon introduced the moving picture theater to the masses in 1905". Pittsburgh Post-Gazette. Retrieved 2007-01-25.
^ "Pre-Nickelodeon/Nickelodeon". University of Maryland Libraries. 2005-07-05. Retrieved 2007-01-25.
^ a b PBS Frontline: The Monster that Ate Hollywood: Anatomy of a Monster: Now Playing ... And Playing ... And Playing ... pbs.org. Retrieved June 23, 2007
^ Savage, Mark (2006-12-19). "Hanna Barbera's golden age of animation". BBC News. Retrieved 2007-01-25.
References
Acker, Ally (1991). Reel Women: Pioneers of the Cinema, 1896 to the Present. New York: Continuum. ISBN 0826404995.
Basten, Fred E. (1980). Glorious Technicolor: The Movies' Magic Rainbow. Cranbury, NJ: AS Barnes & Company. ISBN 0498023176.
Basten, Fred E. (writer); Peter Jones (director and writer); Angela Lansbury (narrator). (1998). Glorious Technicolor. [Documentary]. Turner Classic Movies.
Casetti, Francesco (1999). Theories of Cinema, 1945-1995. Austin, TX: University of Texas Press. ISBN 0292712073.
Cook, Pam (2007). The Cinema Book, Third Edition. London: British Film Institute. ISBN 9781844571932.
Faber, Liz, & Walters, Helen (2003). Animation Unlimited: Innovative Short Films Since 1940. London: Laurence King, in association with Harper Design International. ISBN 1856693465.
Hagener, Malte, & Töteberg, Michael (2002). Film: An International Bibliography. Stuttgart: Metzler. ISBN 3476015238.
Hill, John, & Gibson, Pamela Church (1998). The Oxford Guide to Film Studies. Oxford; New York: Oxford University Press. ISBN 0198711247.
King, Geoff (2002). New Hollywood Cinema: An Introduction. New York: Columbia University Press. ISBN 0231127596.
Ledoux, Trish, & Ranney, Doug, & Patten, Fred (1997). Complete Anime Guide: Japanese Animation Film Directory and Resource Guide. Issaquah, WA: Tiger Mountain Press. ISBN 0964954257.
Merritt, Greg (2000). Celluloid Mavericks: A History of American Independent Film. New York: Thunder's Mouth Press. ISBN 1560252324.
Nowell-Smith, Geoffrey (1999). The Oxford History of World Cinema. Oxford; New York: Oxford University Press. ISBN 0198742428.
Rocchio, Vincent F. (2000). Reel Racism: Confronting Hollywood's Construction of Afro-American Culture. Boulder, CO: Westview Press. ISBN 0813367107.
Schrader, Paul (Spring 1972). "Notes on Film Noir". Film Comment 8 (1): 8–13. ISSN 0015-119X.
Schultz, John (writer and director); James Earl Jones (narrator). (1995). The Making of 'Jurassic Park'. [Documentary]. Amblin Entertainment.
Thackway, Melissa (2003). Africa Shoots Back: Alternative Perspectives in Sub-Saharan Francophone African Film. Bloomington, IL: Indiana University Press. ISBN 0852555768.
Vogel, Amos (1974). Film as a Subversive Art. New York: Random House. ISBN 0394490789.
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